Selasa, 01 Mei 2012

3D Animator-Generalist

3D Animator-Generalist

3D ANIMATOR-GENERALIST
Visual media design firm seeks an in-house 3D Artist/Animator Generalist

Job duties include: Creation of 3D content for animations/illustrations, 3D Modeling/Texturing, Fluid Simulation, and Compositing.

Requirements:
Must possess STRONG expertise in 3D Studio Max or Maya
Must know how to model towards texturing and animation
Must be extremely organized and reliable
5 to 10 years minimum professional work experience in animation production
Well developed illustration skills
Extensive training and hands-on experience with all aspects of animation process, including 3D
Modeling, UV/Projection Mapping, Lighting/Shaders and, most importantly, Animation
Very knowledgeable with video codecs and compression for output via web and DVD/CD
Experience with render farm operation and maintenance
Must know render elements and how to use them in post
Strong communication skills and ability to work well independently and with others
Must be detail-oriented and able to work quickly, efficiently, and accurately within set project
deadlines
Must know low poly and high poly modeling methods and know when to use each one
Must have knowledge of dynamic solvers and fracturing methods

Must also have extensive knowledge in the following SOFTWARE:
-After Effects
-Mental Ray or VRay
-Photoshop
-Illustrator

*NOTE: No character modeling or game-related specialty candidates

If you meet the requirements above and are interested, please submit a cover letter with salary requirements and resume with a link to your online samples/ demo reel via email.

  • Compensation: based on experience
  • Principals only. Recruiters, please don't contact this job poster.
  • Please, no phone calls about this job!
  • Please do not contact job poster about other services, products or commercial interests.

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